#Processing pic.twitter.com/IstE7m4CXr
— 94 (@_94_94) May 27, 2018
float a = random(100000); float b = random(2,4); float c = random(200); float d = random(100,360); void setup(){ print(b,c,d);//パラメータを出力 size(800,800); smooth(); colorMode(HSB,360,100,100,100); blendMode(ADD); } void draw(){ background(0); noStroke(); for(int i = 50; i < width ; i+=2){ pushMatrix(); translate(i,height/b); int r = 200; float x = 10; float y = 0 - 100; float x1 = x + r*cos(radians(a)); float y1 = y + r/2*sin(radians(a/2)); float x2 = x + r*cos(radians(a+90)); float y2 = y + r/2*sin(radians(a/3+90)); float x3 = x + r*cos(radians(a+180)); float y3 = y + r/2*sin(radians(a/4+180)); float x4 = x + r*cos(radians(a+270)); float y4 = y + r/2*sin(radians(a/9+270)); int r2 = 300; float x_ = 0; float y_ = 0 + 500; float x_1 = x_ + r2*cos(radians(a)); float y_1 = y_ + r2/2*sin(radians(a)); float x_2 = x_ + r2*cos(radians(a+90)); float y_2 = y_ + r2/2*sin(radians(a/6+90)); float x_3 = x_ + r2*cos(radians(a+180)); float y_3 = y_ + r2/2*sin(radians(a/7+180)); float x_4 = x_ + r2*cos(radians(a+270)); float y_4 = y_ + r2/2*sin(radians(a/8+270)); fill(map(i,50,width,c,d),100,100,2); quad(x_4,y_4,x_1,y_1,x1,y1,x4,y4); quad(x_2,y_2,x_3,y_3,x3,y3,x2,y2); quad(x_1,y_1,x1,y1,x2,y2,x_2,y_2); quad(x_3,y_3,x3,y3,x4,y4,x_4,y_4); popMatrix(); } a++; }