int a = int(random(10));
void setup(){
size(800,800);
background(255);
frameRate(a);
}
void draw(){
background(255);
for(int i = 50; i > 0; i-- ){
float b = int(random(4));
float c = random(50);
float d = random(5);
for(float rad = 0 ; rad < 360 ; rad += 10){
pushMatrix();
translate(width/2,height/2);
rotate(radians(rad));
noFill();
strokeWeight(d);
if(b == 0){line(i*10,0,i*10+10,0);}
if(b == 1){ellipse(i*10,0,c,c);}
if(b == 2){rect(i*10,0,c,c);}
if(b == 3){triangle(i*10,0, i*10+c,-i*2, i*10+c,i*2);}
popMatrix() ;
}
}
}