int NUM= 500; float[] x = new float[NUM]; float[] y = new float[NUM]; float[] noiseX = new float[NUM]; float[] noiseY = new float[NUM]; color c; void setup(){ size(500,500); background(0); colorMode(HSB,360,100,100,100); c = color(random(360),100,100.50); } void draw(){ for(int i = 0; i < NUM; i++){ x [i] += 5*noise(noiseX[i],noiseY[i]) ; y [i] = i; noStroke(); fill(c); ellipse(x[i],y[i],1,1) ; noiseX[i] += random(0.01); noiseY[i] += random(0.01); if(x [i] > width){ float a = x [i] - width; x [i] = 0 + a ; c = color(random(360),100,100,50); } } }