よくあるやつを少しいじった
void setup(){
size(800,800);
}
void draw(){
background(255);
drawCircle(width/2,height/2,400);
}
void drawCircle(float x,float y, float radius){
stroke(1);
ellipse(x,y,radius,radius);
if(radius>10){
drawCircle(x - radius/1.5, y+radius/2, radius/2);
drawCircle(x + radius/1.5, y+radius/2, radius/2);
drawCircle(x - radius/1.5, y-radius/2, radius/2);
drawCircle(x + radius/1.5, y-radius/2, radius/2);
}
}