PImage img;
int moza;
int a = 0;
void setup(){
img = loadImage("bg.jpg");
size(360,360);
background(0);
image(img,0,0);
}
void draw(){
moza = 1;
for (int i = 0; i < width; i += moza) {
for (int j = 0; j < height; j += moza) {
color c1 = img.get(i, j);
color c2 = img.get(a, j);
color c = (c1 + c2)/2;
noStroke();
fill(c);
rect(i,j,moza,moza);
}
}
if(a < width){
a++;
}else{
a = 0;
}
}
color c = (c1 + c2)/2;
こういう書き方ができるんですね。便利。